selected work
    Queer Books for Teens
    Blueprint Website
    The Future of Secrets
    Library Test Kitchen
    Cyberlaw Guide to Protest Art
    Linoleum Prints
    Letterpress
    Misc Hacks




about
    I’m a creative technologist at
    metaLAB. I like making things
    out of code, cardboard, paper, ink,
    wood, or whatever else is around.
    I currently spend most of my time
    hiking around the northern berkshires.
    [+++]

    jessicayurko[aaaaat]gmail

Mark

Storyboards & Concept Sketches 


One of my favorite things is creating visual representations of complex ideas. These can be used for communicating a developed concept to an external audience (e.g. presentations, grant applications, social media posts); they can also be effective for distilling and sharing ideas internally during the early stages of projects to clarify a shared vision. These sketches can help articulate a specific experience while operating at a resolution that is appropriate for a given stage of project development [See also: Cyberlaw Guide to Protest Art]



ALTERSPACE / 2019
With Harvard Library Innovation Lab, metaLAB (at) Harvard




ALTERSPACE is an experimental library reading room, where users can control various sensory channels (light, sound, visual projection) to create an individualized workspace that meets their needs. In the early stages of the project, I created a visual sequence to explore the user workflow, interactions between various elements, and the overall feel and effect of the space.

These sketches were used to communicate within our team about the user experience we were hoping to achieve, as well as to explain our concept for the project to the public libraries we partnered with for installation. They also helped inform the high-resolution architectural renderings that followed.









THE FUTURE OF SECRETS / 2016
With Sarah Newman




The Future of Secrets was originally designed as an installation for the Boston Museum of Fine Art’s MFANOW, a series of overnight events. The original concept was simple: to provide an interface through which users could enter their secrets anonymously, receiving others’ secrets via thermal receipt printers. In addition to the main station, printers would also be located throughout the museum, printing secrets from the event. While some users first encountered the project at the main station, with some context for the interaction, others happened upon the mysterious remote printers.

I created a set of illustrations to accompany our original grant proposal. These were designed to communciate the mechanics of the experience, the scale of the intervention, and the range of emotions we hoped participants might experience.








SOCIAL HUMANS / 2018
With Alexandra Dolan-Mescal



Social Humans, a project by Alexandra Dolan-Mescal, is “a label system created to address ethical issues in social media use by archives and academia.” In order to help communicate the context in which the labels operate, and the important need that they meet, I created two concept graphics to accompany a grant application. The first is a cartoon that explores how Social Human labels might benefit a journalist using social media in their reporting. The second distills the traditional process through which publishers interact with large volumes of social media data, illustrating how Social Humans can improve this process. 











READING LIST FOR LIFE / 2017
With Alison Head, Alaina Bull




The Reading List for Life explored how a database of over a million college syllabi (the Open Syllabus Project) might be used to support lifelong learning in public libraries. The sketches here were used in a series of workshops with librarians to develop a shared understanding of what we were trying to build and how this tool might engage with traditional information-seeking behaviors and library services.

Rather than communicating specific aspects of the application or data, these graphics were intended to map out key elements and create a shared understanding that could be the basis for discussion.



The sketch below outlines a possible user interaction in broad strokes, illustrating how the application might be sequenced.



Mark